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TECHXPLORE 24-HOUR HACKATHON


TechXplore 24-HR Hackathon

INTRODUCTION

Technology is rapidly changing the way we buy and consume products. It’s also transforming the way companies sell and distribute products, and how they understand their customers. A washing machine that automatically reorders detergent from Amazon? A toothbrush that collects data on brushing habits? They’re not visions of the future. They’re all happening right now, thanks to AI, data analytics, and other emerging technologies.

At TechXplore Hackathon, we’re challenging you to use technology to empower the consumer goods and services sector to better respond to changing consumer behavior and shifting channel landscape.

Form a team of four, and get ready to put your skills, creativity and teamwork to the test on July 20, 9:00 AM to July 21, 6PM.



GENERAL REGULATIONS FOR THE HACKATHON

(Part I)


  1. About TechXplore Hackathon

     

    At this event, developers, designers and beginners — all technology professionals—are asked to create technology solutions to the challenge: how might we empower the consumer goods and services sector to better respond to changing consumer behavior and shifting channel landscape?

    To help the participants, they may use the following guide questions in thinking of entries to be submitted:

    1. Challenge 1
    2. Challenge 2
    3. Challenge 3
    4. Challenge 4
    5. Challenge 5
    6.  

    Note: Solutions that are not covered by these questions are accepted.

  2.  

  3. Participants

     

    • The hackathon is open to professionals who are interested in technology and innovation and have an interesting project or other idea to develop within the scope of the challenges proposed
    • Participation in the hackathon is open to individuals aged 18 or older;
    • Accenture employees may join the challenge, provided that they have more non-Accenture members in the team.
  4.  

  5. Requirements for acceptance and rules of participation

     

    • Registering for the hackathon is entirely free of charge and is open only to teams of three (3) to four (4) members.
    • Teams and individuals wishing to sign up for the hackathon must complete the online registration form at www.accenture.com/techxplorehackathon indicating the personal details of the individual and of each team member.
    • The personal details provided for each member will be verified for all teams admitted to the competition prior to the start of the event.
    • The admission of teams is on a first-come, first-served basis and is to be limited to no more than 100 participating individuals.
    • Each team must be given a name as chosen by its members. Team names must not be connected in any way with the names of companies or registered trademarks or use expressions that incite violence or are discriminatory, obscene, or represent any form of defamation. Failure to comply will result in disqualification.
    • If information provided during online registration is found to be incomplete and/or inaccurate, even if related to just one team member, the entire team concerned will be excluded from the competition.
    • Teams may not be changed once the competition has begun, if one member of a team leave the competition and will affect the required minimum number of team members, the entire team will be rendered ineligible.
    • The members of each team undertake not to present projects that have previously been submitted to other non-Accenture initiatives or projects that have been presented at previous editions of Accenture hackathons.
  6.  

  7. The Challenge

     

    The topic to be addressed by the teams admitted, throughout the continuous 24-hour duration of the competition, is empowering the consumer goods and services sector to better respond to changing consumer behavior and shifting channel landscape. Participants may also refer to guide questions mentioned in section 1 of this mechanics.

    Participants will be asked to use digital technologies in creative, innovative ways to benefit people and the environment with a view to offering solutions in a range of fields. The goal of this challenge is to create prototypes of products, services and ideas that are able to generate social and economic value for consumer goods and services industry by hacking common objects and using open data, open-source libraries, public APIs, frameworks for fast prototyping and software development, microcontrollers, sensors, and other hardware (e.g. 3D printers, beacons, wearables, etc.).

  8.  

  9. The panel of judges

     

    Composition

    The projects executed by the teams for the competition will be evaluated by a panel of expert judges, some of which will be members of Accenture senior management, along with other industry experts in the Philippines.

    Judging

    The final decisions of the judges are to be based on the following parameters: Application of Technology, Solution, and Uniqueness. The panel will assign a score to each parameter, which will then determine the ranking of each participating team.

    The winners will be the three teams with the highest total scores. In the event of a tie, subsequent votes will be held until three winning teams have been selected. The judges’ decision will be final and irrevocable.

  10.  

  11. Prizes

     

    All finishers will receive a medal. Winning teams will be awarded the following prizes by the panel of jurors:

    • Champion Team: Php 100,000.00 in cash, tax -free
    • Second Place: Php 40,000.00 in cash, tax- free
    • Third Place: Php 20,000.00 in cash, tax- free

     

    There will also be special prizes for teams who meet the judges’ criteria for:

    • Equal Innovators: Php 10,000.00 in cash, tax -free
    • Best Pitch: Php 20,000.00 in cash, tax -free
  12.  

  13. Intellectual property rights, guarantees, and release of responsibility

     

    By participating in the hackathon and accepting these Regulations, each participant hereby:

    • declares that each prototype or mock-up presented is an original work and in no way violates, in whole or in part, the intellectual or industrial property rights of others and releases Accenture in the Philippines. and its partners from any and all responsibility, liability, or request for compensation for damages that should be made by any third party;
    • acknowledges that each prototype or mock-up presented is the property of the team, which takes full responsibility for ensuring such rights of ownership, intellectual property and originality within the limits of the law (e.g. filing of patents and other such registrations as appropriate);
    • acknowledges that any publication by Accenture in the Philippines of the prototype or mock-up on web sites or social media will result in the same being visible to the public and that Accenture in the Philippines assumes no responsibility for any use and/or abuse of the idea and/or any development of the idea and/or related project by any party coming into contact with said idea online or on social media and hereby waives any right to demand compensation for damages from Accenture in the Philippines for any reason.


EVENT PARTICIPATION

(Part II)


  1. REGISTRATION

     

    Registration for participation in the hackathon is to take place online by providing all necessary information using the form that can be found at www.accenture.com/techxplorehackathon.

    Registration will begin on June 25, 2019, and end on July 15, 2019.

    Team CVs shall then be sent via email to TechXplore@accenture.com.

    Any applications submitted with incomplete or inaccurate information will result in the team being disqualified from participation in the hackathon. Accenture rulings in this regard are final.

    Registration does not ensure participation in the hackathon. Eligible participants will be contacted by Accenture prior to the event.

     

  2. CONFIRMATION OF PARTICIPATION

     

    The teams selected in accordance with the General Regulations above will receive official confirmation of their acceptance to the hackathon sent to the e-mail address provided at the time of registration.

    This official notification will also provide details on the initiative and all information needed in order to come to the location in which the competition is to be held.

     

  3. HACKATHON: THE EVENT

     

    10.1 The competition

    The hackathon will begin at 9:00am on July 20, 2019 with the accreditation of the teams selected and will come to a close at 6:00pm on July 21, 2019.

    All participants must develop a technology that will solve the given theme within in 24 hours and submit the application to the provided site.

    All coding must be performed onsite. Should the participants opt to go home and return the following day prior to 8:00AM, all codes must be deposited on the given server before leaving the venue. All web/mobile applications must be submitted by 10:00am of July 21, 2019.

    At the end of the 24-hour competition phase, each team must present the output of their efforts in accordance with the instructions provided by Accenture.

    Hackathon organizers will provide all participants with Wi-Fi connections free of charge. Each participant must provide their own computer or other device for the design and development of the project.


    10.2 Presentation of product

    At the end of the 24-hour period, each team will present their work for evaluation by the judges. (For more information, see section 5)


    10.3 Project evaluation and selection of winners

    The judges will evaluate all of the works presented by the team based on the following criteria:

    • Application of Technology – 40%
    • Solution – 40%
    • Uniqueness of Solution – 20%

     

    Evaluation process:

    • Step 1
      Each team will be invited to give a presentation of no more than 5 minutes to show the panel the work they have produced.
    • Step 2
      Judges will score each team according to the set criteria and the sum of the scores of the entire panel will determine the final rankings.
    • Step 3
      Once the final rankings have been determined, the winners will be announced.

     

    All presented prototypes, regardless of ranking, will be analyzed again by the competent areas of Accenture to determine their feasibility and how well they are aligned with Accenture strategies. Should Accenture then be interested in further developing a project presented during the hackathon, the related team may be contacted for more information and to discuss potential forms of collaboration.


    This mechanics may change without prior notice but confirmed participants will be informed.



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