Descripción Del Puesto
We Are:
As part of Accenture’s Metaverse Continuum Business Group, we're helping redefine what is possible for our clients, ourselves and the world. Our vision is one that is built on human experience—and we see the Metaverse as a continuum, a spectrum of digitally enhanced worlds, realities, and business models. It's a new medium for commerce, experience and community and we’re looking for pioneers driven to help us bring our vision to life responsibly, generating sustainable and diverse value in the short and long term.
We're a passionate global group of business strategists, creatives, architects, engineers, innovators, and entrepreneurs—and we work with pioneering ecosystem partners, forward-thinking regulators and industry influencers who are collectively ushering in the next evolution of how we engage and interact with the world.
Learn more about the trends we see shaping businesses and industries in our Accenture Technology Vision 2022.
You are:
Talented with the tools and software needed for 3D animation, character development, or environment creation. We are looking for 3D artists for real-time production.
The Work:
As a 3D artist lead in Accenture’s Metaverse Continuum Business Group, you are responsible for leading teams who are responsible for the visual design aspect of client’s solutions for services. You’ll interpret the client’s brand and communicate brand attributes in a differentiated and elegantly simple way across multiple touch points. You’ll develop a solid rationale as part of the design process through interactive development and enthusiasm for exploration. You’ll develop, concept, direct and deliver visual design to the highest visual standards and in alignment with our overall experience and design strategy.
Requisitos
Basic Qualifications:
- Minimum 4 years’ experience as an 3D Artist, Animator, Environment Creator, Character Artist, or similar role
- A strong portfolio that we can view
Preferred Qualifications:
- Experience leading teams
- Experience with the latest content creation tools - Maya, 3Ds Max, Blender, Substance or equivalent
- Experience with Unity, Unreal Engine, or any game engine
- Prior experience creating realistic 3D environments, characters and props including animation, texturing and lighting
- Prior experience in the design, composition, rendering and use of advanced shaders and material
- Experience designing UI assets for a 3D experience
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