Playing for The End Game: Monetization Nirvana
As I have written in previous entries to this digital advertising and monetization series, the challenges for companies today in reaching and influencing consumers are many and varied. The traditional marketing funnel is dead. Consumers are now in control of their digital experiences (which, by the way, has a significant impact on their offline behavior as well), not passive recipients of messaging. Both good and bad brand associations can spread quickly and virally, often before chief marketing officers have had their first cup of coffee.
In this environment, how can companies monetize their digital services to grow revenue and profitability?
To fully understand the magnitude of the opportunity we quickly have to jump into the user's perspective or mindset. Companies have to do two things for the user: (1) be highly relevant and then (2) find acceptable ways to charge the user in an optimized, customized way:
Be Relevant
A key imperative is to be highly relevant to a consumer's interests and pain points. You need to do more than just solve a problem for the user; you need to solve a relevant problem. One-size-fits-all is not good enough anymore; as a matter of fact we are seeing an increased fragmentation of experiences into ever-smaller, very targeted bits of value creation to the user (think, "iPhone apps"). For users, it's becoming increasingly easy for them to take matters into their own hands, re-composing their overall end-to-end experience into something meaningful and relevant to them.
Media consumption patterns are increasingly highly fragmented. You're competing with almost innumerable platforms and channels, so you just don’t get significant user mindshare if you are not highly relevant all the time, at every point of interaction. In fact, it's even worse than that: your failure to be relevant will affect consumers' perception of your brand, and that negative brand association will spread virally. Irrelevance says something loud and clear to the consumer: “I am ignorant and I don’t care that much about what you want." Traditional marketing that fails to be relevant to the user will face accelerated extinction.
The Consumer's Mindset (Figure 4)
Consumers are concerned with whether a digital experience is relevant to their needs, pain points and interests. The good news is that consumers are increasingly willing to pay for relevant experiences that add value to their lives.
Optimize Around Willingness to Pay
If relevance to the consumer or user is high, we are finding that people are increasingly willing to pay—through subscriptions, for example, or on a "pay-per-play" model. We're also seeing that micro-payments for virtual goods (buying assets in a virtual-world game, for example) is also finally catching on after a few failed early attempts. In fact, companies like ChangYou and Tencent, with its QQ service, are good arguments for the belief that virtual goods are a multi-billion dollar market with high growth potential.
The future will bring more fragmentation of revenue streams since technology will increasingly address the challenges of micro-billing in a multi-channel environment. We will therefore be able to move away from one-size-fits-all monetization models towards customized pricing that doesn't leave money on the table.
Apple, for example, has recently announced “in-apps”—payments for the iPhone that allow developers to not only charge for apps through the app store when an application is purchased, but also for micro-transactions as a consumer uses an app (let’s say to pay for virtual goods during a game). The combination of innovators like Apple and developer networks will unleash a dramatic wave of innovation to business models, leading to much more fragmentation but also more opportunities for companies to monetize their services beyond advertising or “commercial messaging."
Mastering both relevance and willingness to pay can lead to product or service success stories that allow for high margins on a sustained basis. These cases don’t have or need an additional value proposition to a marketer that enables generating additional revenue streams through “commercial messaging.” By itself, this is already a very attractive space to be in.
However, where I think the future lies—call it “monetization nirvana”—can be described as the intersection between (1) a paid model based on high relevance to the user and (2) a performance-based model (e.g., CPDO) based on achieving the desired outcome for the marketer. Both models generate value to stakeholders without trade-offs; as a matter of fact, they reinforce or even strengthen each other, if executed the right way.
Monetization Nirvana (Figure 5)
As the chart below indicates, consumer experiences and marketing that is not relevant to the user will face accelerated extinction. Product/service success stories represent a more compelling model. The greatest success, however-monetization nirvana-will be in the space where the publisher connects the revenue streams (the ones targeted at the user as well as the ones targeted at marketers) with reinforcing mechanisms that benefit each other in a way that improves the quality of the service.
Monetization Nirvana: Relevant and Targeted
I believe that the new and disruptive innovations that will drive significant revenue and profitability will be in the area of mass-personalized experiences and targeted marketing which results in very high relevance to the user. These are the most important opportunities to influence consumer behaviors.
For example, consider "Twitteriffic," an iPhone application that allows users to manage their Twitter activity on an iPhone. When the app is downloaded for free, it includes ads presented every 50 tweets (a tweet is a message sent through Twitter). Alternatively, a user can pay $9.99 for the service without ads. But consider the implications of that kind of pricing model: it presumes that ads are actually a disruption to the experience, so the user needs to make a trade-off. Today that may be true. At this point I have seen little if any relevant targeting and relevance of ads in the context of tweeting, but this can change quickly since there is massive data available that can be leveraged.
Here's a better way to think about such a service: Given available behavioral and social data on Twitter, as well as the capabilities to target messages to those behaviors and other insights, Twitteriffic and Twitter (with its increasingly powerful ecosystem) could eventually transform its “ads” into something that adds value to the user as content (with clear and transparent labeling, as best practices dictate). That way users would not want to miss the commercial message since it would actually help them pursue their interests. Twitteriffic could advance toward “monetization nirvana” by being able to charge for the app as well as for the commercial messaging. Because the commercial messaging could be effectively targeted at particular user groups, it would yield premium pricing.
Monetization nirvana is therefore best described as the space where the publisher connects the revenue streams (both the ones targeted at the user as well as the ones targeted at marketers) with reinforcing mechanisms that benefit each other in a way that improves the quality of the service.
By the way, Twitter and its emerging ecosystem might be the first serious disruptor to Google: Why? The combination of the following three attributes has disruptive power:
- Micro-publishing/blogging (change of communication and consumption behavior).
- Insights into social graph (insights about the user’s social connections).
- Change in the way Twitter users look for information (filter of trusted peers) and the way they find information (real-time, no latency).
Twitter manifests search on the derivative of peer-filtered content and trusted social connections in real time. With its emerging solution and penetration, Twitter can bring the machine algorithm and the human art of search together in a unique way.
The most important takeaway ideas here: You only reach monetization nirvana if you are able to be accountable for outcomes. And you are only accountable for outcomes if you are able to measure and continuously optimize along the relevant dimensions of the user experience and the value proposition for advertising or, as I prefer to call it now, "commercial experiences."
Next in Part 5: Moving away from guesswork: Addressing fragmentation with analytics and continuous optimization."